Rooms in a House Monster Card Game
Witches, zombies, skeletons, ogres, vampires, giants, and dragons are in the house. These flashcards
can be used to teach the rooms and areas of a house. Some examples cards:
A witch in the bedroom.
A werewolf on the roof.
A dragon in the front yard.
A mummy in the bathroom
Print two copies of the cards and paste on posterboard to
make a deck of cards to play Go Fish, review the vocabulary, or play Memory.
Go Fish:
Students each get 2 or 3 cards dealt to them. Going clockwise students try to match up their
cards by asking other students if they have a matching card. Interactions are as follows:
Student A: Do you have a witch in the bedroom?
Student B: Yes, I do. (Student B gives card to student A and student A gets a point).
or
Student A: Do you have a werewolf on the roof?
Student B: No, I don't. (Student A takes a card from the deck).